Jungle Pathing 101 for Honor of Kings Global
By HOKMeta · Published 2026-01-15 · Updated 2026-06-07
Hero pool (Camp Jungling tag)
Wukong — 49.7% WR, 1.5% pick, Tier S; Musashi — 51.2% WR, 1.1% pick, Tier A; Lam — 48.6% WR, 1.0% pick, Tier S; Ying — 52.9% WR, 0.9% pick, Tier A; Nakoruru — 51.1% WR, 0.7% pick, Tier A; Augran — 47.0% WR, 1.3% pick, Tier S+; Dian Wei — 50.8% WR, 1.0% pick, Tier A; Butterfly — 51.9% WR, 0.6% pick, Tier B.
First clear rule
Full clear to four unless bot/mid has hard CC setup for level-3. Contest only when lanes have push — otherwise trade camps for tower damage and vision on Tyrant pit.
Objective timing
First Tyrant at 5:00 — path toward bot if your team has crash wave. Overlord at 10:00 is for closing, not throwing a winning game by forcing a bad 5v5. Matches CN macro pacing but global teams contest Tyrant less consistently — free objective if you have numbers.
Data note
Stats from Camp HOK international ranked (synced 2026-06-07), cross-checked against HoKStats.gg builds and counters. 国服 (王者荣耀) runs on a faster patch cycle with a larger hero pool and different ban culture — use CN guides for mechanics and combos, but draft off global win/pick/ban numbers on this site.