
Crimson Shadow - Starspring
2080 gold
Restores teammate Health & Mana
HP +1,200, MSPD +7.5% DPS aura
Passive effects
- Active - Starburst Links with a teammate (by default, the teammate with the lowest Health) within range for 5s, recovering (500–1,060 + 20% HP) Health and 25% of max Mana to both self and that teammate for the duration. The link will be broken when it exceeds a certain distance. Recovery effects decrease to 20% upon attacking or being attacked. 1 use of Starburst is gained every 50s, and up to 2 can be stored at a time. (: 5s) Roaming equipment active skill cooldown is shared by the team.
- Passive - Agility Aura Grants 20% Attack Speed and 15% Cooldown Reduction, and restores 15 Mana every 5s. Teammates within a range of 800 gain 50% of this effect. Passive - Reward Increases Max Health by 400–800 Increases Main Attack Stat by 25–50 (1 main attack stat = 1 Physical Attack or 2 Magical Attack)
- Passive - Guerrilla Every 3s, grants 6 EXP, and grants 6 Gold to the teammate with the lowest amount of Gold.
- Wielder does not take a share of the earnings from monster and minion kills, but instead gains a separate 25%-50% Gold and EXP (maxes out at the 20:00 mark). If lane minions die and their Gold is not collected, 50% of the Gold will drop on the ground. Up to 600 Gold can be picked up.
- Can quickly switch between Crimson Shadow roaming equipment at no cost ( 300s).
Stats and descriptions from Camp HOK equip payloads (bilingual).