

Shouyue
Shouyue: Basic Attacks deal extra damage, and Critical Rate is converted into Physical Attack.
Build core
Rush Starbreaker, Boots of Dexterity, Pure Sky, then complete Bloodweeper, Master Sword
Combo
The Tranquil Eye → Wild Wind → Getaway → weave basic attacks
Draft
Shouyue excels into Diaochan, Nakoruru, Ying. Avoid blind picking into Liu Bang, Chano without team peel.
Best Build for Shouyue
End-game item order with gold costs and slot notes. Purchase path may differ in-match.
Build philosophy
Shouyue benefits from Attack speed, On-hit — match items and runes to kit scaling.
Passive: When out of combat, gains marks that increase his Physical Pierce and Basic Attack damage. Hitting enemy heroes with Basic Attacks or skills will consume marks. When his Attack Speed reaches certain thresholds, he gains marks faster.
Arcana: Prioritize runes that boost Attack speed, On-hit for this hero's passive and skill scaling.
4 presets — switch by draft, lane, or CN meta. Default matches Farm Lane when available.
| # | Item | Gold | Stats | Why |
|---|---|---|---|---|
| 1 | 2,000g | PATK +85, Lifesteal +25%, HP +500 Physical Lifesteal | Fits Physical attack priority — Passive - Recuperation — Grants 25% Physical skill Lifesteal. | |
| 2 | 2,100g | PATK +55, Crit Rate +20%, HP +600 Enhances BAs | Fits On-hit priority — Passive - Savagery — Casting a skill increases Movement Speed by 12% for 2s and the physical damage of the next Basic Attack within 5s by (80% {ad}). | |
| 3 | 2,040g | PATK +70, ASPD +25%, HP +750 BAs slow | Fits Attack speed priority — Passive - Deepfrost — Basic Attacks and skills reduce Movement Speed by 5%–10% for 1.5s, for up to 2 stacks. | |
| 4 | 2,060g | PATK +60, PDEF +300, CDR +10% Enhanced BAs slow | Fits On-hit priority — Passive - Savagery — The next Basic Attack within 5s after using a skill deals an extra 210–420 physical damage to enemies within range and slows them by 15%–30% for 0.5s (slow effect halved for ranged attacks). | |
| 5 | 3,350g | PATK +75, HP +900 Trades HP for shield | Fits On-hit priority — Passive - Apoplexy — Basic Attacks deal an extra (1.5% HP) physical damage. When Health drops below 50%, the damage increases by 37.5%–75%. | |
| 6 | 2,280g | HP +900, PDEF +150, MDEF +150 Resurrect on the spot | Fits Survivability priority — Passive - Revive — Resurrects the wearer 2s after dying and restores 2,000–3,000 Health. This effect can be triggered up to 2 times per match. |
Best Arcana & Spells
| Slot | Choice | Effect |
|---|---|---|
| Primary | Cataclysm | Recommended for Assassin Farm Lane |
| Spell | Haste / Flash | Adjust Purify/Execute based on enemy dive. |
Skill Order
Skill 2 → Skill 1 → Getaway (max Skill 2 first)
Wild Wind provides mobility or stick—max first. The Tranquil Eye second for damage. Getaway on every level.
Combos
1. Standard trade
The Tranquil Eye → Wild Wind → Getaway → weave basic attacks
When: Farm Lane skirmish or objective fight
2. All-in
Getaway after full rotation when Flash is down
When: Gank or backline dive with team CC
Abilities
Passive
Accuracy
When out of combat, gains marks that increase his Physical Pierce and Basic Attack damage. Hitting enemy heroes with Basic Attacks or skills will consume marks. When his Attack Speed reaches certain thresholds, he gains marks faster.
Skill 1
The Tranquil Eye
Places a device that grants vision. Passive: When out of combat and near natural terrain or a scouting device, he disguises himself, gaining Movement Speed and Attack Speed.
Skill 2
Wild Wind
Snipes in the target direction, damaging and slowing targets. This skill will be enhanced when his Attack Speed reaches certain thresholds.
Ultimate
Getaway
Leaps backward and fires in the target direction, dealing damage and slowing the target hit while gaining increased Movement Speed. Bullets stocked are shared with Skill 2. Passive: Increases Basic Attack range.
Counters & Matchups
Shouyue is strong into
Pick Shouyue when the enemy drafts these heroes.
Shouyue struggles into
Avoid Shouyue or ban these when they appear on the enemy team.
Playstyle & Ranked Tips
Laning Phase
Last-hit safely until first core item. Ping jungler for river vision; never face-check brush without minion cover.
Teamfight Role
Wait for CC from your team, then dive carry with full combo. Exit with reset or flash if focus fired.
High Rank (Diamond+)
Shouyue is a viable Tier A pick in high rank with 51.5% win rate — strong in one-trick hands or as a counter-pick.
vs Similar Heroes
- Shouyue vs Wukong (Assassin, Tier S): Wukong is 1.3% pick / 49.7% WR. Shouyue has +1.8% WR vs Wukong in Camp data. Choose Shouyue when you need Farm Lane identity; choose Wukong for Jungling comfort.
- Shouyue vs Musashi (Assassin, Tier A): Musashi is 1.1% pick / 50.7% WR. Shouyue has +0.8% WR vs Musashi in Camp data. Choose Shouyue when you need Farm Lane identity; choose Musashi for Jungling comfort.
FAQ
What is the best Shouyue build?
Recommended: Bloodweeper, Master Sword, Deepfrost Siege, Frostscar's Embrace, Ravage - Phantom, Sage's Sanctuary.
How to counter Shouyue?
Pick Liu Bang. Strong into Diaochan, Nakoruru, Ying.
Is Shouyue good in current season?
Shouyue is Tier A Assassin with 51.58% win rate, 0.81% pick rate, and 0.09% ban rate (Camp HOK international).