

Ming
Ming: Every 5s, Ming's next Basic Attack deals more magical damage and heals himself and the linked teammate.
Build core
Rush Boots of Tranquility, Breakthrough Robe, Savant's Wrath, then complete Augur's Word, Succubus Cloak
Combo
Time - Carefree → Mastery - Glide → Peace - Longevity → weave basic attacks
Draft
Ming excels into Cirrus, Menki, Wuyan. Avoid blind picking into Wukong, Musashi, Ying without team peel.
Best Build for Ming
End-game item order with gold costs and slot notes. Purchase path may differ in-match.
Build philosophy
Ming benefits from On-hit, Magic attack — match items and runes to kit scaling.
Passive: Every 5s, Ming's next Basic Attack deals magical damage and heals himself and the linked teammate. The healing is reduced if the enemy is not a hero.
Arcana: Prioritize runes that boost On-hit, Magic attack for this hero's passive and skill scaling.
4 presets — switch by draft, lane, or CN meta. Default matches Roaming when available.
| # | Item | Gold | Stats | Why |
|---|---|---|---|---|
| 1 | 2,080g | HP +1,200, MSPD +7.5% Survivability aura | Fits Magic attack priority — Active - Rescue — Grants a shield that negates (240–480 + 10%HP) damage to teammates within range for 4s. | |
| 2 | 2,040g | PDEF +210, HP +900, CDR +10% Shields on dealing damage | Fits Attack speed priority — Passive - Cold Steel — When taking damage, reduces the attacker's Attack Speed by 20%–40% and Movement Speed by 7.5%–15% for 2.5s. | |
| 3 | 2,150g | MATK +140, MP +450, HP +900 Offense & defense | Fits Movement speed priority — Passive - Swift — Grants 50 Movement Speed. | |
| 4 | 2,020g | PDEF +300, HP +1,200 Slows attackers | Fits Magic attack priority — Passive - Mist Veil — Grants a shield that negates 400–800 (+7% extra HP) magical damage every 15s. | |
| 5 | 2,020g | MDEF +300, HP +1,100 Negates magical damage | Fits Magic attack priority — Passive - Doom — {ap} +30% | |
| 6 | 2,280g | HP +900, PDEF +150, MDEF +150 Resurrect on the spot | Fits Magic attack priority — Passive - Enlightenment — Every 100 Magical Attack increases damage dealt by 0.5% and grants 0.5% damage reduction. |
Best Arcana & Spells
| Slot | Choice | Effect |
|---|---|---|
| Primary | Fate | Recommended for Support Roaming |
| Spell | Heal | Adjust Purify/Execute based on enemy dive. |
Skill Order
Skill 2 → Skill 1 → Peace - Longevity (max Skill 2 first)
Max primary utility/damage skill first, then Time - Carefree, and Peace - Longevity on cooldown.
Combos
1. Standard trade
Time - Carefree → Mastery - Glide → Peace - Longevity → weave basic attacks
When: Roaming skirmish or objective fight
Abilities
Passive
Good Omens
Every 5s, Ming's next Basic Attack deals magical damage and heals himself and the linked teammate. The healing is reduced if the enemy is not a hero.
Skill 1
Time - Carefree
Throws his instrument and links it to a teammate, increasing their main attack stat and Attack Speed. Enemies who touch the link take damage over time. Passive: Increases Ming's Physical Attack, Magical Attack, and Movement Speed.
Skill 2
Mastery - Glide
Throws his instrument and links it to an enemy, reducing their Physical and Magical Defense. Enemies who touch the link take damage over time. Passive: Gains Physical and Magical Defense.
Ultimate
Peace - Longevity
Ming channels for a short time before sacrificing Health to deal true damage to the linked enemy or heal the linked teammate. If linked to both, he does not lose Health.
Counters & Matchups
Ming is strong into
Pick Ming when the enemy drafts these heroes.
Ming struggles into
Avoid Ming or ban these when they appear on the enemy team.
Playstyle & Ranked Tips
Laning Phase
Help marksman crash wave, then rotate mid for picks. Return before Tyrant if your carry has no escape.
Teamfight Role
Peel carry first, then look for pick on out-of-position enemies. Ward Tyrant 30s before spawn.
High Rank (Diamond+)
Ming sits at Tier B globally (49.9% WR). In high rank, pick only into favorable matchups or when you have a dedicated pocket pick.
vs Similar Heroes
- Ming vs Dolia (Support, Tier S): Dolia is 1.8% pick / 46.1% WR. Ming has +3.9% WR vs Dolia in Camp data. Choose Ming when you need Roaming identity; choose Dolia for Roaming comfort.
- Ming vs Cai Yan (Support, Tier S): Cai Yan is 1.3% pick / 50.3% WR. Cai Yan wins 0.4% more often globally. Choose Ming when you need Roaming identity; choose Cai Yan for Roaming comfort.
FAQ
What is the best Ming build?
Recommended: Guardian - Redemption, Ominous Premonition, Boots of Resistance, Succubus Cloak, Savant's Wrath, Sage's Tome.
How to counter Ming?
Pick Wukong, Musashi, Ying. Strong into Cirrus, Menki, Wuyan.
Is Ming good in current season?
Ming is Tier B Support with 50.24% win rate, 0.47% pick rate, and 0.03% ban rate (Camp HOK international).