

Dun
Dun is a recommended climb pick this patch:
- Tier S in current meta
- 53.6% win rate — above average
- 2.0% pick rate — popular in ranked
Based on Camp HOK tier, win/pick/ban rates — not a guarantee in every draft.
See all lane climb picks →Dun: Periodic Passive Effect: When Health drops too low, taking damage will enhance Dun.
Build core
Rush Boots of Resistance, Frostscar's Embrace, Blazing Cape, then complete Eye of the Phoenix, Overlord's Platemail, Blood Rage
Combo
Wind Slash → Gale's Benediction → Unruly Blade → weave basic attacks
Draft
Dun excels into Diaochan, Fang, Erin. Avoid blind picking into Han Xin, Li Bai, Wukong without team peel.
Best Build for Dun
End-game item order with gold costs and slot notes. Purchase path may differ in-match.
Build philosophy
Dun benefits from Survivability, Movement speed — match items and runes to kit scaling.
Passive: Periodic Passive effect: When Health drops beyond a certain threshold, taking damage will enhance him. While enhanced, he recovers Health when hitting enemies with skills and Basic Attacks.
Arcana: Prioritize runes that boost Survivability, Movement speed for this hero's passive and skill scaling.
4 presets — switch by draft, lane, or CN meta. Default matches Clash Lane when available.
| # | Item | Gold | Stats | Why |
|---|---|---|---|---|
| 1 | 700g | PDEF +100, MDEF +50, MSPD +50 Reduces physical damage | Fits Movement speed priority — Passive - Swift — Grants 50 Movement Speed. | |
| 2 | 2,040g | PDEF +150, MDEF +150, HP +1,100 Area burn & imperil | Fits Survivability priority — Passive - Conflagration — Burns enemies within a range of 375 every second, dealing (1.5% HP) magical damage. Deals double damage to minions and monsters. | |
| 3 | 2,020g | PDEF +300, HP +1,200 Slows attackers | Fits Survivability priority — Passive - Cold Steel — When taking damage, reduces the attacker's Attack Speed by 20%–40% and Movement Speed by 7.5%–15% for 2.5s. | |
| 4 | 2,020g | MDEF +180, PDEF +90, HP +1,350 Boosts HP Regen | Fits Survivability priority — Passive - Bloodline — Increases Health recovery by 5% for every 10% of Health lost. | |
| 5 | 2,030g | PDEF +150, HP +900, CDR +7.5%, Resistance +10% Great crowd control | Fits Survivability priority — Passive - Ice Armor — Resistance +10%. When affected by hard crowd control effects other than suppression, grants a shield that negates (10% HP) damage for 5s. | |
| 6 | 2,040g | CDR +20%, HP +600, PDEF +240 Group damage & slow | Fits Survivability priority — Passive - Frost Shock — Triggers an ice blast when losing 10% of current Health from a single attack, dealing 130–260 magical damage to enemies within range and reducing their Attack Speed by 15% and Movement Speed by 15%–30% for 2s. |
Best Arcana & Spells
| Slot | Choice | Effect |
|---|---|---|
| Primary | Fate | Recommended for Tank Clash Lane |
| Spell | Execute | Adjust Purify/Execute based on enemy dive. |
Skill Order
Skill 2 → Skill 1 → Unruly Blade (max Skill 2 first)
Max primary utility/damage skill first, then Wind Slash, and Unruly Blade on cooldown.
Combos
1. Standard trade
Wind Slash → Gale's Benediction → Unruly Blade → weave basic attacks
When: Clash Lane skirmish or objective fight
Abilities
Passive
Unyielding Might
Periodic Passive effect: When Health drops beyond a certain threshold, taking damage will enhance him. While enhanced, he recovers Health when hitting enemies with skills and Basic Attacks.
Skill 1
Wind Slash
Slashes in the target direction, dealing damage to enemies within range and slowing them. If the skill lands a hit, it can be used again before going into cooldown, dealing damage to enemies in range and launching them.
Skill 2
Gale's Benediction
Deals damage to enemies in range and grants a shield. Enhances the next 3 Basic Attacks to deal extra true damage. Every enhanced Basic Attack hit reduces his Ultimate's cooldown.
Ultimate
Unruly Blade
Throws his chain blade to the target location, stunning and dealing damage to enemies hit. When max range is reached or an enemy is hit, the chain blade will pull him to its location, dealing damage to nearby enemies.
Counters & Matchups
Dun is strong into
Pick Dun when the enemy drafts these heroes.
Dun struggles into
Avoid Dun or ban these when they appear on the enemy team.
Playstyle & Ranked Tips
Laning Phase
Trade on your power spike levels (2/4). Call jungler for dive only when enemy flash is down.
Teamfight Role
Engage on enemy carry when your team has follow-up. Body-block skillshots for your marksman.
High Rank (Diamond+)
Dun is a Tier S staple in high-elo (Diamond+) on the international server — worth mastering for climb. Pick rate 1.5% — frequently seen in ranked; learn the matchup even if you do not main Dun. Camp data shows above-average win rate — prioritize when not hard-countered in draft.
vs Similar Heroes
- Dun vs Kaizer (Tank, Tier S): Kaizer is 1.6% pick / 51.4% WR. Dun has +0.9% WR vs Kaizer in Camp data. Choose Dun when you need Clash Lane identity; choose Kaizer for Clash Lane comfort.
- Dun vs Arthur (Tank, Tier S): Arthur is 1.5% pick / 50.5% WR. Dun has +1.7% WR vs Arthur in Camp data. Choose Dun when you need Clash Lane identity; choose Arthur for Clash Lane comfort.
FAQ
What is the best Dun build?
Recommended: Boots of Fortitude, Blazing Cape, Ominous Premonition, Eye of the Phoenix, Frigid Charge, Glacial Buckler.
How to counter Dun?
Pick Han Xin, Li Bai, Wukong. Strong into Diaochan, Fang, Erin.
Is Dun good in current season?
Dun is Tier S Tank with 53.65% win rate, 2.04% pick rate, and 0.56% ban rate (Camp HOK international).